No sound at all, actually. First I installed alsa-utils, checked alsamixer master was not muted. Installed pulseaudio and pavucontrol. This gave me sound on youtube but not the game. Eventually found this tip in the hotline miami AUR comments: On x86_64 I had to install lib32-libpulse to get sound working. Without the package there was that error: ALSA lib dlmisc.c:252:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so AL lib: (EE) alsa_open_playback: Could not open playback device 'default': No such device or address https://wiki.archlinux.org/index.php/Advanced_Linux_Sound_Architecture#Unmuting_the_channels https://aur.archlinux.org/packages/hotlinemiami/
Read around the various different methods, but the best option seems to be using debtap to convert, then pacman to install. This is for the Aseprite sprite editor, for future reference. Steps: - download snapshot of debtap from the AUR - install it in the usual way - update it: debtap -u - run debtap Aseprite-[whatever the filename is].deb - install the resulting .zst package with (sudo) pacman -U aseprite[whatever].pkg.tar.zst ...and it works straight off the bat. Pleasing.
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